防御与□□机
传递快乐□情感
□众反响
□□2>剧□简介
□202□.□7.02□□6:03:06]□OpenGL Ext□nsi□ns: □L□O□□_depth24, □L_ANG□□_stencil_t□x□uring□ GL□EXT_de□th_clamp, GL□N□_sha□er_n□per□pective□interpo□ati□n, GL□CHROM□UM_lose_c□ntext, GL_AN□LE□progra□_□ache_control, GL_□NGLE_ins□anced_arrays□ □□_EXT_disjoint_timer_qu□ry, GL□E□T_t□□ture_□ype_□□10_10_10□□EV, GL_□HROMIUM□c□py_co□□□essed_textu□e, G□□OES_draw_elements_bas□□v□rte□,□G□_EXT_blend_minmax, G□_EX□□textu□e_comp□ession_dx□1□ GL_NV_EGL_stream_consumer□external,□GL_OES_EGL_image_e□t□rnal□ GL_OES_□□mpre□se□_EAC_RG11_u□sign□d□□exture, □L_OVR_multiview, GL_OES_ve□tex_arra□_□bje□t, GL_EXT_inst□nced_array□,□G□□□ES_texture_float, □L□EXT_base_instanc□, □L_OE□_rgb8□rgba8, □L_OVR_mu□t□□iew2, GL□C□ROMIUM□bind_generat□s_resource, GL_ANGL□_re□derab□lity_val□d□ti□n□ GL□OES_t□xture_ste□cil□, GL_ANGLE_copy_tex□u□e_□d,□GL_□XT_con□ervative_dep□h□ GL_OES_compressed_EAC□R1□_unsig□e□□te□t□re, GL_OES_□ompressed_□□C2_□□n□hthroughA_sRG□8_alpha_texture, GL_ANGLE_memory_size, GL_OES□compresse□_EAC□R11_si□□e□□□□xtu□e,□□L_AN□LE_robust□client_memory,□GL_AM□□pe□f□rm□n□□_m□ni□or, G□_□ES_compresse□_EAC□RG11□signed_□exture, GL_□□B□L_video_□ex□ure, GL_EXT_□extu□e_f□lte□_anisot□o□i□,□, GL_EXT_blend_func_ex□ended, GL_A□GLE_get_□eria□i□ed_context_□tring□ GL□ANGLE_t□a□sl□ted□shade□_so□r□e,□GL_OES_element_index_uin□,□□L_□NGLE□texture_compr□ssion_dxt□,□GL_ANGLE_multi_dr□w□ GL_ANGLE_shade□_pixel_local□sto□a□e, GL_□NGLE_req□est_ex□e□□ion, GL□O□□_□GL_image, GL_A□GL□□ba□e_vertex_base_instance, GL□OES_get□□□□gr□m□bi□ary, GL_ANGLE_clip_cull□d□□tance□ GL_OES_draw_buffers_indexed, G□_EXT_p□l□gon_off□e□_clamp□□GL_AP□LE□cl□p□d□s□a□c□□□GL□□NGLE_□exture_□□mpression_dxt5, GL_OES□s□rfacele□s_□□ntext, GL_□V_pixel_bu□□e□□o□□ect, G□_OES_EGL_image_□□t□rnal_e□s□3□ GL□□XT_color_buffer_float, GL□NV_framebuffer_blit, GL_EXT_render_snorm, G□_□X□_tex□ure_□□m□ression□□ptc, G□_E□T_texture_c□mp□ession_rgtc□ GL_EXT_r□□□_form□t_bgra, □L_□HR□MIUM_bind_unif□r□_□□c□tion, GL_□XT_dra□_bu□fe□s_indexed, GL_E□□_map□□uffer_range, GL_OES_texture_□ord□r_clamp, GL_OES_depth32, □L_ANGLE_shader_□ixe□_local_□torage_c□herent, GL_EX□_text□re□format_B□RA□888□ GL_□XT_robustness, GL_OES_st□□d□rd_derivatives, GL_AN□LE□get□tex_□evel_paramet□r, GL_EXT_□exture_stora□e, GL□OE□_text□re□□pot, □L_ANGLE_framebuf□er_multisample, GL□EX□_unpack_subimag□, GL_□NGLE_provoking_vertex, □L_CHROMIUM_copy_te□t□re, GL_E□T_texture_rg, GL_OE□□□ompressed_ETC2□□R□B8_alpha8□t□xture, □L_ANGLE_base_vertex_b□se_instance_shade□□built□n, GL_ANGLE_□□ssy_et□_de□□de, GL_EXT_text□re_compression_s□tc_srg□, G□□OES□fbo_r□nder_mipmap, GL_EXT□□□scard_frame□u□f□r, GL_O□S_m□pbuff□r, GL_O□□_texture_ha□□_float_linear□ G□_□XT_clip□co□tro□, GL_EXT_texture_border_cl□mp,□GL_OES□shader_□ult□s□m□le_inter□□□ati□n, GL_EXT_s□ader_tex□ure_lod, GL_EXT_text□□e_mirror_clamp_to_edge,□GL□OES_pac□ed_depth_s□encil□ GL_ANGLE_t□xt□re_multisamp□e, GL_EXT_color_buff□r_hal□_float, GL_OES_com□ressed_ETC2□pun□hthroughA_RGBA8_□ex□ure□ GL_OES_textur□_half_float, GL_EXT_debug□label, □L_ANGLE_p□□□□reverse_row_orde□, GL_EXT_draw_buffers, GL□NV_pac□_su□image, GL_OES_c□□pressed_ETC2_RGBA□_text□r□, □L_EX□□EGL_i□□□e_ex□ernal_w□a□_modes, GL_OES_t□xture_flo□t_linear,□GL_□XT□□raw_eleme□t□_base□vert□x, GL_EXT_s□GB, □□□CHRO□IUM_s□n□_□u□r□, GL_EXT_mul□i_draw_in□irect, GL_KH□□paral□el_shader_c□mpil□□ GL_A□GLE_□□a□ebuff□□_bl□t□ GL_E□□_flo□t_blen□, GL_EXT_multisample□□render_□o_text□re, GL_EXT_texture_norm16□ GL□ANGLE_cl□e□t□□rra□□,□G□_NV_fence, GL□ANGLE_tex□ure_usage, GL_EXT□clip_cul□_dist□nce, GL_E□T_□rag_depth, GL_ANGLE□□u□tivi□□_mult□sa□ple, □L□OES_□ompres□ed_E□C2_RGB□_t□xt□re□ GL□ANGLE_depth_tex□ure, GL_ANGLE_p□l□gon_mode, GL_EXT□occ□□sion_query_b□olean, GL_E□□_debug_marker, GL_OES_c□mpr□ssed_ETC□□s□GB□_textu□e, GL_OES_s□m□□e_va□iabl□s, □L_KHR_debug