尊重岳母是家庭成□应有□责任。在中国□统□□中□尊敬长辈是一种□德,而对岳母的尊重□显重要。尊重□母不仅是对她□慧和□验的尊重,□□□□母亲和家庭的尊重。尊重岳母让家庭更加和睦,也让□□感到被□视□珍□。结语
[2024.07.0□ 16□□□:06] Op□nGL Extens□ons: GL_OES_dept□24, □L_A□GLE_sten□il_□exturing, □□□EXT_depth_clam□, G□□NV_□hader_□o□er□□ective□inter□olat□on, GL_CH□OMIUM_lose_context, G□_ANGL□_prog□am_ca□he□control, GL_ANGLE_instanced_arr□ys, GL_EXT_disj□int_tim□r_query, GL□□X□_tex□u□e_type_2_□0_10_10_R□V, GL_CHROMIUM_copy_comp□essed_t□xtu□□, GL□OES_dra□□elements_bas□_vertex, G□_E□T_ble□d_mi□max, GL_□XT_textur□_comp□ess□on_dxt1□ GL_NV_EGL□s□ream_co□sumer□external, GL_OES_EGL_image_ext□rnal, GL_□□S_□□mpr□ssed_□□C_RG□1_□□signed□texture, GL_OVR_multiview, GL□OES_verte□_arr□y_obj□ct, GL_□XT_□nstanced_□rr□□s, GL_OES_□exture_□loat, GL_EXT_b□se_in□□an□e, □□□OE□_rgb□_rgba8, GL□□VR_mult□v□ew□,□GL_CHROMIUM□bind□generates_re□ource, G□_AN□LE_renderabil□t□□val□dati□n,□GL_O□S_textur□_sten□il8, GL_ANGLE_copy_texture□3d, □□_EXT_co□s□r□□tive_depth, GL_OES_compressed□EAC_R11_unsig□ed_texture□ GL_OE□_□om□ressed□□TC2_punchth□ou□□A_sRGB□_□lpha□texture, GL_ANGL□_m□mo□□_□ize, GL_O□S_co□pr□ssed_EAC_R1□_signe□_textu□e, □L□ANGLE_robust_client_□emory, GL_AMD_□er□ormance_monito□, GL_OES□c□mpressed□EAC_R□11_signed□te□ture□ GL_WEBGL_□ideo_□exture, □L_E□T_texture_filte□_aniso□rop□□□□, GL_EXT_bl□nd_func_exten□ed□ GL_ANG□E□get_seri□lized_context□string□ GL_ANGLE_translated_sha□er_source, GL_OES_el□men□_in□ex□uin□, GL_ANGLE_texture□comp□ession_d□□3, GL_A□GLE_multi□□□aw, G□_□NGL□_shader_pixel_loc□l_□torag□,□GL_AN□□E_□equ□st□exte□sion, GL_OES_EGL_image, G□_A□GLE_base_vert□x_base_in□tance□□GL_OES_get_□ro□ram_bi□a□y, □L_AN□LE_cli□_cull□dista□ce, GL_O□S_d□aw_□u□fe□s□ind□xed, GL_EXT_pol□g□n_off□et_clamp, G□_□PPLE_clip_dis□ance,□GL_AN□LE_texture□compress□on_dxt5,□G□□OES_surface□ess_□on□ext, GL_NV_pixel□bu□f□r_objec□, □L_□ES_EGL_image□external_e□sl3, GL_EXT□color_□uffer_float, GL_NV_fr□mebu□fer_□lit, GL_EX□_rend□r_□□□rm, GL□EXT_text□□□□compre□sion□b□tc,□GL_EX□_textu□e_compr□□□ion□rgtc, GL_EXT_□ea□_format_□gra, GL□□HROM□□M_bind_□n□form_location, GL□EXT_draw_□□ffers_indexed, GL_EXT_m□p_b□ffe□_r□nge□ GL_OES_texture_bo□der□clamp□ GL□□ES_depth□□, GL□AN□LE_shader□pi□el_local_stor□ge_□oherent, GL□EXT_texture_□ormat_□GRA8888, GL_EX□_r□□□stness, G□_O□S_stand□rd_deriva□i□es□ GL_A□GL□_get_te□_□evel□□□rameter, G□_E□T_t□□ture_sto□a□□, GL_OES□t□□tu□□_npot, G□_ANGL□□framebuf□er_multisample, G□_EXT□unpa□□□subimage, GL_AN□□E_provoking_vertex,□G□_□□ROMIUM□c□py_□□xture, GL_EXT_□extu□e_□g, GL_O□S_c□□pr□□sed_ETC2_sRGB8_a□pha8_tex□ure, G□_ANGLE_base_verte□_ba□e_□nst□nce□shader_built□□□ GL_ANGLE_lossy_etc_□ecode, GL_EX□_t□xtu□e_compr□ssion_s3tc_s□gb, GL_OES_f□o_□ender_mipma□□ G□_□XT_discard_□ram□buf□er, □□_OES_m□p□uffe□, GL_OE□_□e□□u□□_hal□_f□oat□linear, G□□EXT_c□ip_con□□ol,□GL_EX□_texture_bor□er_clamp, GL□O□S_sh□der_mu□tisam□le_i□□er□olatio□, GL_E□T_shader_textur□_lod, GL_EX□_texture_mirror_c□amp_to_edge, GL□OES_□□cked□depth_stenci□, GL_ANGLE_textu□e_m□ltisample, GL_EXT_□o□or_buffer_□□lf□floa□, G□_OES_compressed_ETC2_□unc□th□o□g□A_RGBA8_□exture, GL□OE□_texture_□alf_float, GL_EXT_debug_la□el□ GL_ANGLE□pack□rev□rs□_row_or□er, GL□EX□_dr□w_□□ffer□, □L_NV_pa□k_sub□mage□ G□_OES_□omp□ess□□□ETC2□RGBA8_t□x□ure, GL_EXT_EGL_□mage_ext□rnal_wrap_modes, GL_OES_t□xture_□loat_linear, □L_EXT_dr□□_elements_base_vertex, GL_EXT_sR□B,□□L_CHROMIUM_sy□c_que□y, G□_EX□_mult□_□raw_ind□r□ct, GL_KHR_para□lel_shader_c□mpile, □L_ANGLE_framebuffer□bl□t, GL_EXT_f□oa□_blend, GL_EXT_m□l□is□mple□_render_□o_texture, GL_E□T_tex□□re_□orm16, GL_ANGLE□cli□n□□arrays,□□L_NV_fe□□e, □L□AN□LE_texture□usag□□ GL_EXT_□li□_□ull_dist□□ce,□GL_□XT_frag_depth, GL_AN□LE_□ul□i□iew_multisample, GL_OES_com□re□s□d_□TC2_RGB8_texture□□GL_ANGLE_□epth_textu□e, GL_A□GLE□polyg□n_mode, GL□EXT_occlu□ion_query_boolean, □L□EXT_de□ug□□a□ke□, GL_OES_compres□ed_□TC□_sRG□8_textur□, GL□OES_sample_variables, □L_KHR□debu□
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