爸爸总是鼓励我追求自□的梦□,他□:“红旗,只要你□□,梦想就□会□□远□□他的信念深□影响□我,□我不畏艰难,勇往直□。无论在哪里,□要听到爸爸呼唤我的名□,我就□有无比的□量和勇□。□/p□
[2□□4□07.0□□□6:03:06□ O□enGL □xten□□ons: G□_OES_de□t□24□ GL_A□GLE_stenc□l_texturing, □L_EXT_depth_clamp, GL□NV_□□ader_□operspect□□e_interpolation, GL_CH□OM□UM_lose_co□text, GL□ANG□E_program_cach□□cont□□l, GL_ANGLE_□nstan□ed_a□r□ys, GL_EXT_di□joint□time□_query,□GL_EXT_te□ture_t□pe_2_10□10_10□REV, GL_C□ROMIUM_copy_com□ressed_tex□ure, G□_OES_draw□□lements_base_vertex, GL_□XT_b□end_minma□, GL_EX□_t□xture_comp□essi□□_□x□1, GL□□V_EGL_str□□□_cons□m□r□□xt□rnal, GL_OES_EGL_im□ge_external, □L_OES_compressed_EAC_RG11_unsigned_texture,□GL_□VR_mul□iview, GL_OES_vertex_a□r□y_o□jec□, GL_EXT_instanced_a□rays, GL_OES_te□ture_flo□t, □L_EX□_base_i□stance□ GL_OES_rg□8_rgba8, GL_OVR_mul□i□iew2□ GL_□HR□□IUM□bi□d_generat□s_r□□ource, GL_ANGL□_renderabi□□ty_validation, GL_OES_textu□e_stenc□l8, GL_ANGLE_copy_texture_3d,□GL_□XT□c□nse□vative_depth, GL_OE□_co□pressed_EAC_R□1_unsigned_tex□ure, GL_OES_□ompressed□ETC□□puncht□□o□ghA_□□GB8_alpha_textu□e, GL_A□□LE_m□mor□_s□ze, GL_O□S_compr□ssed_EAC_R11_si□n□d_text□re, GL_ANGL□_robus□_cl□ent_memory, G□_A□D_perfo□ma□ce_monitor, □L_O□S_compr□ss□d□E□C_RG11_signed_t□□tu□e□ □L_□EBGL_video_texture, G□_□X□□texture_□ilter_□nisotropic, , □L□E□T_bl□nd_f□nc_□x□en□e□, GL□ANGLE_get_seria□i□ed_cont□xt_string, G□_ANGLE_t□anslated_shader_sourc□, GL_OES_elem□nt_in□ex_uint, G□_AN□LE_textur□_compression_dxt3, GL□ANGLE_multi_□raw□ GL_A□GLE_shade□_pixel_□ocal_st□ra□e, GL_AN□LE_request_extension, GL_O□□□□GL_image, GL_□N□L□_b□se□ver□ex_base_instance, GL_OES_g□t_prog□am_bin□ry, GL_ANGLE_clip□□ull_□istance, GL_OES_d□aw_buffer□_indexed□ GL□EX□_po□ygon_o□□set_□□amp, GL_APPLE_□lip_distance□ GL_ANGLE_te□□ure_c□mpression_dxt5, □L_OE□_surfac□l□ss_context, GL_N□_□ixel_b□ffe□_object, □L_O□S□E□L_image_extern□l_essl□, GL_□XT_co□o□_buffe□□f□oat, □L_□V_framebuffe□_blit□ GL_EXT_ren□er_snorm,□GL_EXT_text□re_compressio□_bpt□, GL_EXT_□ex□ure_□o□□r□s□io□_rgtc, GL□EXT_read_□orm□t□□gr□, G□_CHROMIUM_bind_□n□for□_location, GL_EXT□dr□□_bu□f□□s_ind□xe□, GL□EXT_map_buff□r_ra□ge,□GL_OE□_texture_bor□er_cl□mp, GL_OES_depth32, GL□ANGLE_sh□der_pixel_□ocal_storage_coherent, GL_□XT_textu□e_format_BGRA□8□□, □L□EXT_robus□□ess, GL_OES_st□ndard_derivatives□ GL_AN□LE_get_□ex□level□p□r□met□r□ GL_□X□_textur□_storage, GL_OES_text□re_npo□, G□_AN□LE_framebuf□er_mu□ti□amp□□, □L□EXT□□n□a□k_subimage□□GL_□□G□E_prov□king_vertex, G□_CHROMIUM_c□p□_textu□e, G□_EXT_textur□□rg, GL□OES_compressed_ETC2□sRGB8_alpha8_texture, GL_ANGLE_ba□e_v□rtex_base□insta□c□_shader_bui□□in, GL□ANGLE_l□□sy_etc_deco□□, GL_□X□_texture_compression_s□t□_srgb□ GL_OES_fbo_ren□er_□i□map, GL_E□T_□isca□□_□ramebu□fer, GL_OES_mapbuffer□□GL_O□S_te□□□re□half□□loat_l□□ear□ GL_E□T_clip_cont□o□, GL_EXT_textu□e_bo□der_clamp□ □L_OES_shader□multis□mple□interpo□□tion,□GL_EXT_□hader_t□xture_lod, GL_□XT_t□xture_m□rror_cla□□_to_edge, GL_O□□_packed_d□pt□□stencil□ GL_ANG□□_t□x□u□e_mul□is□□□□□, GL□EXT_co□□r_b□ff□□_half_□loat, G□_OES_□omp□essed_E□C2_□unchthroug□A_□GBA□_□ext□r□,□GL_OES_tex□u□e_half□floa□, G□_E□T□debu□_label,□G□_ANGLE_pa□k_□everse_row_order, □L_□X□□dr□w_buffers, GL_□V_pack_s□□□mage□ GL_□ES_compre□sed_ETC2_RGBA8_textur□, GL_EXT_EGL_im□g□_exte□nal_w□a□_modes, G□_OES_□exture_float_linear, GL_EXT□□raw_□□e□ents_bas□_vertex, GL_EXT_sR□B, GL_CHROM□UM_sync_q□ery,□GL_EX□_mult□_d□□w_indir□ct, GL_□H□□□ara□l□l_shader□comp□le, GL_ANGLE_framebuff□r_□□it,□□L_E□T_float_blend, G□_EXT_multisampled_render_t□_te□tu□e, G□_□□T_□exture_norm□□, G□_A□GLE_cl□ent_arrays, G□_□V_fen□e,□GL_AN□LE_texture_□sage, □L□EXT_□□ip_cu□□□dista□ce,□G□_EX□_frag_dept□, □L_ANG□E_multivie□_m□ltisampl□, G□_OE□_comp□essed_ETC2_RGB8_textu□e,□GL_ANGLE_dept□_□exture, GL□A□GLE_□olygo□□mode, GL_EXT□occlusion_q□er□_boolean,□GL_EXT_de□ug_ma□□□r, GL_OES_□□mpress□d□ETC2_sRGB8_te□□□r□,□GL_OE□_sa□p□e_variables,□G□_KHR_debug
□□>《古惑仔7:龙□冰厅》是一部□□帮江湖为背景的□产电影□讲述了在九□城中心的一家冰厅中发生的一系列故事。这里是黑社会的聚集地,每个人都有自己□□的和□计。时间的指针□□>
高山之恋2□/h2>