导演:李泰京
□[2024□0□.□2□16:03:06] □p□□GL Extensions: GL_□ES_depth□4, GL_ANGLE_stencil_□exturing, GL_EXT_d□pth_c□amp□ GL_□V_sh□der_noperspective_in□erpolation, GL_CHROMIUM□□ose_c□ntext,□GL_ANGLE_p□o□ram_□ach□_□ontrol, □L_□NGLE_ins□a□ced_arrays□ GL_EXT□di□jo□□t_tim□r_q□ery, GL_EXT_t□xture□t□pe_2_10_1□_10_REV□ GL_CHROMI□M_□op□_□□m□ressed_□extu□e, □L_OES_□raw_elements_base_vertex, □□□□XT□blend_m□nmax, GL_□XT_text□re□compr□s□ion_dxt1, G□_□V_EG□□□tream□co□□□□□r□e□te□n□l, □□_OES_EGL_im□g□_extern□l□ GL□OE□_compres□ed_EAC_RG□1_uns□gn□d□textur□, GL_O□R□mult□□iew□ GL_OES□vertex_array_ob□ect, G□_EXT_instanced_arra□s, □□_□ES_te□tu□e_□□oat, GL□EXT_b□se_instance, GL_OES_rgb8_r□ba□,□GL_O□R□multiv□ew2, GL_CHROMIUM_bind_gene□ates_resource, GL_ANGLE_r□nderability_v□lidation, GL_□ES_text□re□stenc□□8, GL_ANGLE_copy_text□r□□3d,□GL_EXT_□on□ervative_d□p□h, GL□OES_compressed_EAC□R11_unsigned□textur□,□G□□OES□co□p□es□□d_ET□2_punc□t□roughA_□RGB8_alpha_□exture,□GL_ANGLE_memor□_size,□GL_□□S_compressed□EAC_R11_s□gned_t□xture□ GL_A□GLE_ro□u□t_client_memory, GL_AMD_performance_□onitor,□GL_OES_□ompressed_E□C□□G11_signed_texture, □L_WEBGL_vi□eo□textu□e, □L_EXT_text□□e_f□lte□□ani□otropic,□, G□_EXT_blend_f□n□_extended, G□_ANGLE_get_ser□alized_conte□t_string,□GL_ANG□E_translate□_sh□der_so□rce, GL□OE□_el□ment_ind□□_uint, GL_ANGLE_□e□tur□□□ompr□□sion_□xt3, GL_ANGLE_m□□ti□d□aw,□GL□ANGLE_sh□der_pixel_lo□al_□tora□e, G□_□N□□□_req□est_extens□□n,□G□□O□S_EGL_image, GL_ANGLE_base_ver□ex_base_ins□anc□,□GL_OES_get□pro□ram_b□nary, GL_ANGLE_clip_cull_di□ta□ce, □L_O□S_dra□□□□ffers_index□d, GL_EXT_□ol□gon_offset_clamp, GL_□PPLE_□□ip_distance,□GL□□NG□E_texture_c□m□ressi□n_dxt□,□GL_OE□□sur□□celess_conte□□,□GL_□□_pixel□b□□f□r_object, GL□OES_EGL_image□□xternal_essl□, GL_EXT_c□lor_buffer_float, G□_NV_fra□ebuff□r_bli□, GL_EXT_render_snorm, G□_EX□_tex□u□e_comp□ession_bptc, □L_EXT_□extur□_co□pression_r□tc,□G□_□XT□read□□□□ma□_b□ra, GL_CHROM□UM_bind_unifor□_location, GL_EXT_□□aw_buffers□inde□e□, GL_E□T_map□buff□r_rang□, □□_□ES_□exture_border_c□amp, GL□OES_□ept□3□, GL_□NGLE_shader_pixel_local_stora□e_coherent,□GL_□X□_te□ture_format_BGRA888□, GL_EXT_robustne□s, GL_OE□_stand□rd_derivatives, GL_ANGLE_get□tex□l□v□l□□□ram□t□r, □L_E□T□texture_s□orage, □L_OES_□exture_npot, GL_ANG□E_framebuffer_multi□ample, GL_EXT_unpack_sub□□ag□, GL_ANGLE_pr□voking_vertex,□GL_CHROMIU□_copy_tex□ure, GL_EXT_tex□ure□rg, GL□□ES_compressed_E□□2_s□GB8_alpha8_texture, GL□□NGLE□ba□e_vertex_base□i□s□ance_shader_□□iltin,□GL_ANGLE_lossy_etc_d□code, G□_□X□□te□ture_compr□s□□on_s3t□_srgb, GL_OES_fbo_render_□□p□ap, GL_□□T_d□□car□_fram□buffer, GL_OES_mapbuffer, □L_OES_texture_half_f□oat_lin□ar, GL_EX□_cli□_control, GL_EXT□text□r□_border_cl□□p□ GL_O□S_shader_□ultisample_int□rpolation, GL_EXT_shader_texture_lo□, GL_EXT_texture□mirror_cla□p_to_□dge, GL□OES_p□□ked_depth□stencil, GL_ANGLE_texture_□ultisamp□e, □L_EXT_color_buffer_half_floa□, G□□OES_compressed_ETC2_p□n□hthr□ugh□_RGB□8_tex□□r□,□G□_OE□_texture_hal□_float, GL_EXT_debu□_□abel□ GL_ANGLE_pack□r□□erse_row_ord□r□ GL_EXT_□raw□□uf□e□s, GL_NV_pack_□□bimag□, GL_O□S□c□m□ressed_ETC2_□GBA8_t□xt□□□, □L_EX□_EGL_□mage_external_wrap_m□des,□□L_OE□_textur□□float_line□r, GL_□XT_d□aw□el□ments_b□se□ver□ex, G□_EXT□□RGB□ G□_CHROMIUM_syn□_query□ □□_EXT_□□lti_draw_□nd□re□t, GL_KHR_parallel_sh□der_compile, □L□A□GLE_frameb□f□er_blit, GL_EXT_floa□□□lend, G□□EXT_mu□tisampled_re□d□r_□o_texture,□GL_□X□□t□xt□□e□norm□6, □□_□NGL□_cli□n□□arrays, GL_□V_fence, GL_ANGLE_□exture_usage, GL_EXT_clip_cul□_distanc□, GL_EXT_fra□_de□th, G□_ANGLE_□ultiv□ew□multisa□ple, G□_OE□_com□res□ed_ET□2_RGB8_texture□ GL_A□G□E_depth□texture, GL_ANGL□_pol□gon_□od□,□GL_EXT_occ□u□ion_q□ery_boolean, GL_□XT_d□b□g_□arke□, GL_OE□□co□press□d□ETC2_sRGB8_te□□ure, □L_OES_sample_v□ri□bles,□GL□KH□_debug□着第三季的进□,故事的终章之谜□加扑□迷□,观众们迫不及待想要□□其中的谜□□□一个伏笔似□都在等待着最后的揭□。
□着第三季的进□,故事的终章之谜□加扑□迷□,观众们迫不及待想要□□其中的谜□□□一个伏笔似□都在等待着最后的揭□。