□2024.07.0□ 16:03:06] OpenGL Ex□ens□ons□ GL_OES_□ep□h□4,□GL_ANG□E_stencil_textu□□ng, GL_EX□_d□pth_clamp, □L□NV_□ha□e□_nop□rspecti□e_□n□er□□lation, GL_CHROMIUM_lo□e_context, GL_ANGLE_□rogram_cache□control, □L□ANGLE□inst□nced_array□, GL_□XT_disjoint_timer□qu□r□, GL_E□□_□exture_type_2_10_□0_10_R□V, G□_CH□OMIUM_copy_compr□□sed_□exture, GL_□□S_draw_element□_base_ve□tex, G□_EXT_□lend_minmax, GL_EXT_texture_compression_dx□1, □□_NV_EGL_stream□con□□□er_extern□l, G□_OES_EGL_im□ge_external, GL_OES□co□pressed_E□C_□G11_unsi□ned_texture, GL_□□R_mu□tivie□□ GL_OE□□vertex_□□ray_□bject, GL□EXT_in□□□nced_arrays, G□_OES_texture_f□□□□,□GL_EXT_base_ins□ance, □L_OES□rgb8_rgb□□, GL_OVR_mu□tiview2□ GL_CHROMIU□_bind_generates_re□ou□ce, GL_□NGLE_rende□ability□validati□□, GL_OES_texture_stencil8, GL_ANG□E_copy_texture□3d□□GL_EXT_cons□rvativ□_□epth, G□_OES_co□pressed□E□□□R11_u□si□ned_□extur□□ G□_OES_compres□□d_ETC2_pun□hthroug□A_sRGB8_alp□a_□exture, G□_ANGLE_memory□si□□, GL_OES_compress□d_EAC□R□□_□ign□d_texture, GL_ANGLE_robust_client_memor□, GL□AMD□per□ormance_mo□itor□ GL_O□S_compressed□E□□_RG11_sign□□_textu□e, G□_WEBGL_vide□_textur□, GL_EXT_t□□□ure_fil□e□_aniso□r□□ic, , GL_E□T_□□end_func_ex□□n□ed, GL_ANGL□_get_serializ□d_□□ntex□_s□ring□□GL_A□G□E_transla□□□_s□ader_□ource, GL_□□□_□lemen□_in□ex_uint□□GL_ANGLE_□ext□□e_compre□□ion_dxt3, GL_□N□LE_□ult□_draw,□GL_A□GLE□□had□r_pixel□□ocal_stora□e, GL_A□GLE_re□uest_ext□nsio□, GL_OES_E□L□□mage, GL_AN□LE_base_vert□x_base_instance, GL_OES□get_program_binary, GL_□NG□E_clip_cull_distanc□, GL_OES□draw_buffers_□nd□x□d, GL_EXT_polygon_□ffset_cl□mp, GL_A□PLE_c□□□_dis□ance, GL_ANGLE_texture_compre□sion_□xt5, GL_OES_surfaceless_context, GL_NV_pixel_buff□r_ob□ect□ GL□OE□_□□L_imag□_exte□nal_essl3, G□_E□T_□olor_bu□fer_fl□a□, □L_□□_framebuff□r_□lit, GL_EXT_□ender_snor□,□G□_EXT□texture_compr□□si□n_bptc, GL□EXT_□ex□u□e_c□mpression_rgtc, GL_EXT_read_f□rmat_□□ra, □□_CHRO□IUM_bind□uniform□l□c□tion, GL_EX□_dra□_buffers_ind□x□d, □□_EX□_map_buffer_range, GL_OES_t□xt□re_border_clamp, □L_OES□□□pth32, GL_AN□□E_shad□r_pixel_local_st□rag□_coherent, GL_EXT_tex□ur□□□orm□t□B□RA8888,□G□□EXT_ro□ustness,□GL_□ES_s□□n□□r□□deri□atives□ GL_ANGLE_get_te□_lev□l_□a□ameter□ GL□EXT_texture_s□orage, GL_□ES_□ext□re_□po□,□GL_ANG□E_framebu□fer_multi□ample, G□_E□T□□□p□ck_sub□□age, G□_ANGLE_□ro□oki□g_vertex□ GL_CHROMIUM_copy_textur□,□GL_□XT_tex□ure_rg, GL_O□□□compres□ed_ETC2_sRGB8_□lpha8_texture, GL_ANGLE□base_v□rtex_bas□□ins□a□c□_shader□builtin, GL_ANG□E_lossy_etc_decode□ GL_E□□_text□re_com□res□io□_□3tc_□r□□,□GL_OES_fbo_render□mipm□p,□GL_EXT_di□ca□d□framebuff□r, GL_OES_□apb□□fer, GL_OE□□t□xt□re_□alf_floa□_linear, G□_EXT_clip_contro□, G□_EXT_□exture_bo□der_cla□□,□GL□OES_shader_mu□tisample_□□t□rpolation, □L_EXT□□hader_texture_l□d, GL_EXT_text□r□_mirror_c□□□p_to_edge, GL_□ES_packed□de□th_stencil, G□_□NGL□_textu□□_multisample,□GL_EXT□□□lo□_□uf□er_h□□□_fl□at, □L_O□S_com□ress□d_ETC2_punchth□oug□A_RGB□8□texture,□GL_OES_text□re_half_fl□□t, GL_EXT_deb□g_label, GL□ANGLE_pa□□_re□erse_row_order,□G□_EX□□□raw_b□ffers, GL□□V_p□ck□subimage, GL_OE□□com□ressed_E□C2_R□BA□_textu□e, G□_EXT_E□L_image_external_□rap_m□d□s, □□□OES_t□xture_flo□□_linea□,□GL□E□T□d□aw_elem□□ts_b□se_vertex, GL_EXT□s□GB, G□_□HROM□UM_sync□q□ery, □L_EXT_m□lti□draw_indirect, □L_KHR_parall□l_□hader_compi□e, GL_ANGLE_f□amebuffer_blit,□GL_□XT_□loat_b□e□d, G□_EXT_mul□is□mp□e□_re□der_to_texture, GL_E□T_texture_nor□16,□GL□ANGLE_c□ient_arr□□s, □L_NV□□enc□, GL_ANGL□□textu□e_us□ge, GL□□XT_clip_cul□_dis□ance, G□_EXT_f□ag_depth,□GL_ANGLE_m□ltiview_mult□sa□ple, GL_□□S□compr□sse□□ETC2_RGB8_t□xture, GL_A□GLE_□□pth_te□ture, GL_ANGLE_polygon_□ode, □□_EXT_occ□usion_query_boolean, GL_□X□_debug_marker, GL_OES□compressed_ETC2_sRGB8_texture, GL□OES_□□m□l□_variables, GL□KHR_de□u□
□h2>□□的象□□影片□有许多精彩的人物角色,每个人物□□现出□特的个性和魅力。主人公是一位□明□智的古董鉴定师,他善于发现细节中的秘密,□□故事中扮演了关键的□色。另外,□有□位神秘的古董收藏家□他对古董情□独钟,为了得到心□的宝□不择手□。
<□2>□六章:抉□与成长