□202□.0□□02 16:0□:06□ O□e□GL □□te□sions: GL□□ES_depth24, GL□ANG□□_stencil_te□tur□ng,□GL_□XT_depth_clamp, GL_NV_shader_nope□specti□e_i□terpolatio□, GL□□HROMIUM_□ose_contex□, GL_A□GL□_pro□ram_□ach□_co□trol,□G□_ANG□E□□ns□an□ed_array□□□GL□EXT_disj□i□t_timer_□uery□ □□_EX□_texture_type□2_10_10_10_REV, GL_C□R□MIUM_copy_compr□□sed_tex□ure, GL_□ES□draw_elem□nt□_b□□e_□ertex, GL_EXT_blend_m□n□ax□ G□_E□T_texture_compression_dxt□, GL_NV_□GL□stream_consume□_externa□, GL□O□S_EGL□im□ge_external, G□_O□S□c□mpressed_E□C_RG11□u□signed□texture, GL_O□R_mult□vie□□ GL□OES_ve□t□x_arr□□_ob□ect□ G□_EXT□ins□anced_a□rays, G□□OES_t□xtur□_floa□□ G□_EXT_base_inst□nce, GL_O□S_rgb8_rg□a8, G□_OVR_multi□iew2, GL□□HROMIUM_□ind_generates□res□u□ce□ GL_ANGLE_□ender□bi□ity_val□dation, GL_OES_tex□ure□ste□c□l8, GL_ANGLE_c□□y□texture_3□□ □L_EXT_□onser□□tive_depth, GL_OES_com□ressed_E□C_R11_unsigned_texture, GL_OES_c□m□resse□_□TC2_punchth□ou□hA_sRGB8□□lpha_t□xture, G□_□NG□E_memory_size, □L_OES_comp□essed_EAC_R11_s□gned_□extur□, GL_AN□LE_robust_client_m□mory, GL_□MD_□erfo□m□nce_monitor□ GL_□ES_c□mpr□□sed_EA□_RG11_signe□_textur□, GL_□EBGL_v□□eo_t□xture□ GL_E□T_text□re_filter_ani□o□ro□ic□□, GL_EXT_blend_func□exte□ded,□GL_AN□LE_get_serial□□e□_conte□t_string, GL_AN□L□_translated_shader_□ource, □L_OES_el□ment_i□dex_uint, GL_ANGLE_texture□compres□□on_dxt□, GL_ANGL□_mul□i□□□□□□□GL_A□□LE_s□ader_p□□el_local_storage□ □L_ANGLE_reque□t_□xtensio□, □□_OES_□GL_image, GL_ANGLE□b□se_verte□_base_in□tance□ GL_OES_get_program_binary,□GL_AN□LE_clip_c□l□_□istance, □L_OES_□raw_buf□ers_indexed, G□_EX□_polygon□of□set_clamp, GL_□PP□□_clip□dist□nce,□GL_A□GLE_texture_□□mpression_dxt5, GL_OES□surf□ce□ess_co□text, GL□NV_pixel_□uffer_ob□ect, GL_OES_EGL_□□age_ext□r□al□essl3□ GL_EXT_color_bu□f□□_□loat, GL_NV_fra□ebuffer_blit, GL_EXT_ren□er_□n□□m, GL_EXT_□ex□□r□_c□mpression_b□tc, GL_EXT_textu□e_com□ression_rgt□, GL_EXT□read_form□t_bgra, GL_CHROMIUM_bind_uniform□l□c□ti□□, GL_EX□□draw_buffers_inde□ed, GL_□XT□ma□_buff□□_ra□g□, GL_O□□_te□ture_borde□_clamp,□GL_□ES_depth32, GL_□NG□E_shader_pixel_local_□to□ag□_cohere□t, GL_EXT_textur□_f□rmat_□G□A□888, GL_EXT_ro□us□ness, G□□□ES_□tandard_derivatives, GL_□NGLE_g□t□tex_le□□l_par□□et□r, GL_□XT□t□x□ure□storage, GL_OE□_texture_npot, GL_□NGLE□framebuffer_mult□sam□le, GL_EXT_unp□ck□□ubimage, GL□A□GLE_□rovoking_ver□ex□ G□_CHROM□UM□copy_texture□ GL_□XT_te□ture_rg,□GL_□ES□□om□r□s□e□_ETC□_sRG□8_alpha8_texture, GL_A□G□E_base_ver□ex_b□s□_i□stan□e_sha□er_□□iltin,□GL_A□GLE_lossy_etc_decode□ GL_E□T_te□□ure_compre□sion□s3tc_srgb, □□□OE□_f□o_□ender_m□□□ap□ G□_□□T_disc□r□_framebuffer□ GL_OES_□apbuffer,□□□_O□S□texture_half□float_l□near□ GL□EX□_c□ip_control, GL_EXT_texture□borde□_clamp, GL□□ES_shader□multis□mple_interpolation, GL□EXT_sha□e□□te□ture_lod, GL_EXT_tex□ure_mirror_clamp_to_ed□□, GL_OES_packed_de□□h_□t□n□□l, GL□AN□LE_texture_mult□s□mp□e, GL_EXT_co□or_buf□er_half_□l□at, GL_□ES_c□mpr□□se□□E□C2□pu□chth□□ughA_RGB□□_tex□ure□ GL□OES_□e□ture□half□□loat, GL_EXT_debug_label, GL_ANG□E_pack_r□verse_row□□rd□r, GL_E□T_draw_buff□rs, GL_N□_pack□□ubim□g□, GL□□ES_compresse□_ETC2_RGBA8_□extu□e, GL_EXT_E□L_imag□_external□wrap_mo□es, G□_OES_text□re_floa□_li□ear, GL_EXT_dra□_□l□m□nts_base_vertex, GL_EXT_sRG□, GL_CHROM□UM_sync_que□y□ GL□□□T□mu□ti_draw_indir□c□, GL_KHR□parallel_□□ader_compile□ G□_ANGLE_framebuffe□_blit, G□_□□T_fl□□t_□lend, GL_EXT_multisampled_render□to_texture□ □L_EX□_textur□_n□rm16, □L_□N□LE_cli□□□_arra□s, GL□□V_fe□ce,□G□_ANGLE_text□re_usa□e,□GL_EXT_clip_cul□□□is□ance,□GL_EXT_frag_□□pth, G□_ANGLE□mul□iview_multisample, GL_OES_compr□ssed_□TC2_R□B8_textu□e, GL□ANGL□_depth_textur□, GL_ANGLE_□oly□on□mode, □L□EXT_occlusi□n_query_boo□ean, GL_E□□_debu□_marke□, GL_OES_compre□sed□E□C2_sRGB8_□exture, GL□OES_sample_variab□e□, GL_KH□_deb□g
□□与挑战
□□焰火的魅力<□h2>
□部影片紧凑而精彩,每一个□节□紧扣主题,展现了主□公在赌局中的成长和奋斗□程。影片不仅带给观众刺激□视□□受,更让人们在欣赏的同时思考人生的意义和□性的复□。
□超级智能特工的背景与技能□/h2>
第二集:友情与背□